Every project is now listed on the main page.
Author Archives: Jonathan
3D testing
After playing around with some math, I created a 3D-software engine with JavaScript that operates on a HTML5-canvas. This guide was really helpful: http://blogs.msdn.com/b/davrous/archive/2013/06/13/tutorial-series-learning-how-to-write-a-3d-soft-engine-from-scratch-in-c-typescript-or-javascript.aspx It is a working solution with a step-by-step tutorial. When I got stuck at some point in the matrix-multiplication, I adopted their math-library to fit my own environment and removed thingsContinue reading “3D testing”
Math
Using math to draw different shapes & stuff… Cos & Sin Triangle using Cos & Sin Hyperbolic Spiral Winds faster towards the pole Archimedean Spiral Constant speed & angular velocity Logorithmic Spiral Distance grows in geometric progress Logorithmic Spiral Using another pitch-factor (20°) Hypotrochoid Circle rolling around the inside of another circle Patterns using Hypotrochoid
Old rooms
Updated some old rooms. This is the old “Five Gods” flash that I made in the beginning of my work with the web-version of “The Nest”. Now integrated with the new environment since the update. Room 1 Room 4 Room 5
Game testing
Made a room where creatures are walking around randomly and gets pushed back if the user hits them. #DANCE
Keyboard
Added a custom keyboard @ “use code” #ENTERCODES
Beta ready
http://www.sonartree.net/TheNest Everything is now rewritten into: PHP: For server-side instead of ASP. AJAX: For dynamic page-requests. No more endless reloading into frames for every click. HTML5: HTML5-Audio & HTML5-Canvas replaced all flash. JavaScript: To alter DOM after AJAX-operations (load new content and replace the previous page), drawing on Canvas (all graphics), control when to playContinue reading “Beta ready”
Rebuilding
Rebuilding…
Zoi
The page for Zoi is now rebuilded. http://zoi.sonartree.net
Sprock
The page for Sprock is now rebuilded. http://sprock.sonartree.net