The Nest is now updated to v2.0.2 Fixed some bugs and did some minor changes.
Currently modeling more buildings.
Currently modeling pillars.
Currently modeling the core.
20160917 – 20160929 Factory. Experiments with volumetric lightning.
20160609 – 20160906 Refactored the whole Nest into a module-like JS-application. Some of the changes include: Structure Essential functions like handling images, are now defined in separate source-files as dedicated objects, attached to TheNest. They are then bundled and minified at production. Console Instead of just logging debug-info to the browser-console, it now contains aContinue reading “The Nest (v2.0.0)”
Updated some old rooms. This is the old “Five Gods” flash that I made in the beginning of my work with the web-version of “The Nest”. Now integrated with the new environment since the update. Room 1 Room 4 Room 5
Made a room where creatures are walking around randomly and gets pushed back if the user hits them. #DANCE
Added a custom keyboard @ “use code” #ENTERCODES