20151221-20151227: 3D Modeling, Bones Did some experiments with “bones” in Blender.
Category Archives: 3D Modeling
Game Project – 3D Modeling (Clusters)
20151214-20151220: 3D Modeling, Cell-clusters Started to model clusters instead of single cells. I am planning to create images from these models to use in the 2D-view later, and by using a fixed amount of cells on each floor, it will be more about adding cell-clusters on different levels in a building. Buildings with cells willContinue reading “Game Project – 3D Modeling (Clusters)”
Game Project – Near-Isometric Projection
20151123-20151129: Deeper analyzes about isometric projection, which angles and height I wanted to work with before creating images. The “true” isometric projection with 120° between each axis had the “look” that I wanted (instead of the “military perspective”), but as in a lot of other games I went for the 2:1 dimetric projection instead becauseContinue reading “Game Project – Near-Isometric Projection”
Game Project – 3D modeling (Doors)
20150928-20151004: Doors between cells I created “doors” between cell-neighbors which at the moment only consists of a slightly different wall.
Game Project – 3D modeling (Walls)
20150921-20150927: Walls Now all buildings got walls and I decided to remove the girders where cells are placed so that they won´t be in the way for elevators.