20150913: Three.js
So, I got tired of spending too much time on my own WebGL-engine and decided to give three.js a try since it appears to be quite a complete library for WebGL and it´s already been a big inspiration.
Now when I need more materials, importing meshes from Blender, UV-mapping for textures, lookat-functions for the camera and so on – instead of writing all these new things, I started to link everything up with Three.js to focus more on designing 3D-objects.

















