Game Project – Editor

20150817: Editor I´ve decided to remove the toolbar and focus more on a complete editor. So I replaced all form-elements with a canvas dedicated for handling the editor. In this way I can make images for every area that will act as a button and that button will automatically be integrated with my scaling-script. 20150819:Continue reading “Game Project – Editor”

Game Project – Touchscreens & Zooming

20150810: Zoom Added support for zooming and panning of the view. 20150811: Redrawing Redrawing the world instead of rebuilding when panning the view. 20150812: Collisions improvement More detailed collision detection for creatures. 20150814: Touchscreens Added support for touchscreens, rebuilding interface for pointers. 20150815: Clipping Performance improvement by filtering what to draw. If a object isContinue reading “Game Project – Touchscreens & Zooming”

Game Project – The first three weeks

I decided to develop a place where visitors will be able to add creatures into “The Nest”. It will probably not be a game where the player can do much besides adding a creature with different properties. No action or interesting quests. More like having a Tamagotchi, if you remember those “digital pets”, and justContinue reading “Game Project – The first three weeks”

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