First update released!
New feature “Target layer”, various improvements and compatibility with Unity 2018.4 verified.
- Added new feature “Target layer”
- Fix: Filter vectors with non-finite values when extracting Tree mesh
- Improved custom editor (support for undo, prefab override marks, tooltips, no auto-replace during edit unless in play mode)
- Added help boxes for various situations
- Added button for clearing colliders
- Less restrictions for capsule colliders (only the mesh collider needs a prefab to store the extracted mesh)
- Added Unity version directives (2018.3^)
- Tested with Unity 2018.4.36, 2019.4.34 and 2020.3.25